Game servers
Sizing, slots and mods.
Pick the game, pick how much memory it gets, and it is online in minutes with a panel you control.
Every price is for RAM, CPU and disk. Players are free, however many turn up.
per month, billed monthly
per month, $28.17 billed every 3 months, save 6%
per month, $53.35 billed every 6 months, save 11%
per month, $99.50 billed yearly, save 17%
per month, $187.01 billed every 2 years, save 22%
per month, $262.54 billed every 3 years, save 27%
All plans include free SSL, 24/7 support and a money-back guarantee (7 days on monthly terms, 30 on yearly and longer). The longer the term, the lower the price per month.
Everything below comes with every game server, on every size. None of it is an add-on.
Our game nodes run from a single, well-connected location in Germany, with routing that suits players across the UK, Europe and the east coast of North America. We would rather run one location properly than claim a map full of cities we do not have.
Our game nodes run here. Good routing to the UK, Europe and the east coast of North America.
Sizing, slots and mods.
New here? Start with these.
What we hold and how.
For developers and agencies.
Sizing, slots and mods.
Unlimited. We price on RAM, CPU and disk, because that is what a server actually consumes. Slots cost us nothing, so charging you per slot would be inventing a fee. What limits your player count is the size you pick.
The builder shows a recommended starting size for each game, and you can move up or down later without losing your world. As a rough guide, lighter games start at 2 GB and the heavier survival titles want 8 GB or more.
Yes. You get full file access through the game panel, plus a console and scheduled restarts. For Minecraft you can pick the server edition at order time.
Yes, from the panel. Back up anything you want to keep first, because reinstalling with a different game replaces the server files.
New here? Start with these.
Shared hosting and game servers are set up automatically, usually within a couple of minutes of payment clearing. VPS builds normally complete in under ten minutes. Dedicated servers are provisioned by hand and we will give you a firm time when you order.
Monthly is the default and it is fine. Quarterly, six monthly and yearly terms are also available on hosting, and the longer you commit the less you pay per month. The exact saving is shown against each term when you order, because it is worked out from that the yearly discount on that particular plan rather than a flat site-wide number.
Nothing is locked in. You can cancel at the end of any term, and domains are the one exception to the choice: registries price them per year, so they are sold yearly only.
No. Hosting renews at the same price you signed up at. We do not run an introductory rate that jumps later. Domains are the one exception, because registries set their own renewal prices and some are much higher than the first year. Every domain shows both prices before you buy.
Nothing immediately. Your card is retried automatically, and the service keeps running for three days. If it is still unpaid after that the service is suspended, not deleted, and your data stays put. Pay the invoice and it comes straight back.
It does not stay suspended forever. A service that is still suspended and unpaid 14 days later may be terminated and its data deleted, because we are still paying for the machine it sits on. We email you before that happens, and once the data is gone we cannot get it back. If you are in difficulty, open a ticket before the deadline rather than after it, and we will work something out.
Yes, on your first order of a hosting plan, and the window matches the term you chose: 7 days monthly, 14 days quarterly, 21 days on six monthly and 30 days yearly. A refund window as long as the term would just be a free term, and we pay for the machine either way.
Domain registrations are never included, because the registry fee is spent the moment the name is registered and cannot be recovered by us.
Yes. Shared hosting is standard cPanel, so a cPanel backup from your current host restores directly. If you are coming from something else, open a ticket and we will tell you honestly whether it is straightforward before you commit.
What we hold and how.
No. Payments run through Stripe and your card details go to them directly. We store an identifier so we can bill the correct card and nothing more, so we could not read your card number if we wanted to.
Included free on every hosting plan, issued and renewed automatically. We do not sell certificates separately.
Account passwords are hashed, so nobody here can read them. Server and panel credentials are encrypted at rest and only decrypted on the one path that displays them to you.
Only what you grant. A manager can run your services and place orders but can never see or use your payment details, and you can remove their access at any time from your account settings. Billing stays with you.
For developers and agencies.
20% of the gross margin on every invoice your client pays, for as long as they stay. Margin means what is left after our server cost and card fees, so it is a share of profit rather than of the sale price. Domains are excluded because the margin on them is pennies.
90 days. Once a client signs up, the credit is attached to their account permanently, so renewals keep earning whatever happens to the cookie afterwards.
Commission clears 30 days after your client pays, which covers the refund window, and then you can request it. There is no minimum. Payment by PayPal, bank transfer, Remitly, crypto, or as credit against your own invoices.
Yes. You can create client accounts, place orders, restart their servers and open their control panel from your own tooling, and receive signed webhooks when a client pays. The reference is at /api/docs.
Still stuck?
Open a ticket Browse the knowledgebase Read the termsSupport is staffed around the clock, and the chat window in the corner reaches the same team.